How to Set Up Grenade Practice in Counter-Strike 2

Start a private CS2 practice session, enable the grenade camera and unlimited warmup, and use repeatable drills to learn lineups.

Art: Valve

Open Play → Practice in Counter-Strike 2 and choose a Competitive practice match on the map you want. Before starting, enable Grenade Camera, Infinite Ammo, and Infinite Warmup. This gives you time to repeat throws and a way to check their landing points without walking across the map after every attempt.

1. Start a practice match on the right map

  1. Open Play and select the Practice section.
  2. Choose Competitive practice and select a map.
  3. Turn on Grenade Camera, Infinite Ammo, and Infinite Warmup using the practice options.
  4. Start the session and take the grenades you want to test.
  5. Throw one to check that the camera appears and you can make another attempt immediately.

Pick the same map you normally play. Start with one grenade you can use often, such as a smoke that blocks a common sightline during your team's usual route. If you jump between several maps in one session, it can be hard to remember which wall edge, texture, or corner belongs to each lineup. Learn a single throw well enough to repeat it before adding another.

CS2 practice walkthrough showing a smoke training server and repeated throws

2. Find a repeatable starting position

Walk to the point you want to throw from and choose two references. The first fixes where your character stands. A corner you can back into is easier to reproduce than a vague spot in an open area. The second reference fixes where your crosshair goes, such as a corner on a roof or a clear edge in the scenery.

Try the throw with the same movement each time. If it is meant to be stationary, stop before releasing. If it requires movement or a jump, rehearse that input separately until you can reproduce the timing. Watch the grenade camera after each attempt and adjust one part of the lineup at a time. If you move and change the aim point together, you won't know which adjustment caused the new result.

3. Confirm what the grenade blocks

After the first successful throw, walk to the intended destination and inspect the effect from the opponent's side. A smoke can appear to land in the right area but still leave a gap beside a wall. Check the actual angle you want to block. If you are practicing a flash, have a friend confirm what it looks like from the position it is meant to affect.

Run the same throw several times before calling it reliable. Try approaching the starting position from your usual route instead of standing there between attempts. That tests whether you can find the lineup while moving through the map. Once you can repeat it, check where you can safely go afterward so the grenade fits into a round rather than becoming a separate exercise.

4. Use the console only if you need extra controls

The practice menu is enough for the basic drill. If you want to use console commands in your own practice session, enable the developer console in the game's settings first. In a session you control, you can use sv_cheats 1 to enable practice-only commands. For example, sv_rethrow_last_grenade repeats the last grenade so you can inspect the result from a different position.

Return to the menu and start a fresh practice match if your settings become difficult to track. Use the three practice toggles again and verify the basic throw before adding other commands. An uncomplicated setup is easier to recreate when you move to another map.

5. Troubleshoot a throw that lands differently

If the grenade consistently misses, check the starting position, crosshair target, and release type in that order. If some attempts work and others do not, focus on movement timing. Make sure you are using the same grenade and throwing it in the same way each time. Compare one successful attempt with one miss using the camera.

Write down the start position, aim point, and throw input once you have a repeatable result. In a later session, see whether you can perform it from those notes without looking at the video. If a map update moves the landmark or changes the route, retest the throw before relying on it in a match.

For a smoke you plan to use with teammates, tell them where it lands and when you expect to throw it. That helps them wait for the effect before crossing the angle it covers.

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This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.