How to Respec with Withers in Baldur's Gate 3
Spend 100 gold at camp to rebuild a character's class, abilities, spells and feats. Learn what carries over and how to finish the rebuild.
Art: Larian StudiosTake the character you want to rebuild to Withers at camp and choose the dialogue option to change class. The service costs 100 gold per character. Your accumulated experience carries over, so you can choose your class and level back up immediately. Finish those level-ups before leaving camp or you may head back into combat with only your starting abilities.
1. Decide what the new build should do
Pick one job that you want the character to cover. A frontliner might need to survive close-range fights, while a support caster might need better initiative or a wider choice of spells. Write down the weapons, armor and actions you rely on now. Your inventory comes with you, but your new class may have different proficiencies or use a different ability score to attack.
If you are rebuilding a caster, check which ability powers the spells you plan to take. A Wizard and a Sorcerer can both cast several of the same spells, but a Wizard uses Intelligence and a Sorcerer uses Charisma for their class spellcasting. Copying the old ability scores into a different class can leave the character with worse spell accuracy even at the same level.
2. Speak to Withers as the character you want to change
- Go to camp once Withers is available there.
- Select the character whose class or build you want to change. For a companion, switch control to that companion before you begin the conversation.
- Talk to Withers and select the option to change class for 100 gold.
- Use the class setup screen to choose your starting class, ability scores and any other available starting choices.
- Confirm the setup and use the level-up button until the character is back at their previous level.
Withers can be recruited early in Act One through the Dank Crypt. He can also appear at camp as you progress. This walkthrough starts at camp once you have access to his services. If you are switching several companions, do the full process for one character before starting on the next. That makes it easier to spot missing spells or equipment that no longer fits the new build.
3. Rebuild the levels in order
You make class-based choices again as the levels come back. Revisit your subclass, feats, spells and any optional class features you want. You can keep the same class and change its ability scores or spell choices. For example, a Fighter who already fills the right party role can replace a feat without changing to another class.
If you multiclass, plan the order before confirming each level. Starting as one class and adding a second later can grant different proficiencies from starting as the other class. Subclass choices also unlock at their usual class levels. If the subclass you want is missing on the starting screen, check whether you need to reach its selection level first. A difficulty setting can restrict access to multiclassing, so check the level-up screen before committing to a build that requires it.
4. Check equipment, spells and shortcuts at camp
Open the inventory and check your equipped weapon and armor against the new proficiencies. Then open the spellbook or character sheet. Prepare the spells you intend to use if your new class prepares spells, and put frequently used actions back on the hotbar or radial menu. Check a typical attack and a class ability before your next fight so you know where to find them.
Consider whether another companion already handles the role you just added. For example, two characters can both use a strong concentration spell, but each caster can maintain only one concentration effect at a time. Give the party options that work together and keep a basic attack available for turns when spell slots are scarce.
5. Handle an Oathbreaker or another blocked respec
An Oathbreaker Paladin needs to restore their oath through the Oathbreaker Knight before Withers can change their class. Budget separately for that restoration. The 100 gold covers the class change itself. If you are trying to alter a companion and the dialogue targets your own character, exit and start the conversation while controlling the companion.
The class change rebuilds class-based choices. A character's ancestry and background carry through, and the camp service keeps your existing character and quest progress. If your experiment falls short, you can return to Withers and pay for another rebuild. Save before making a large set of changes if you want to compare two builds from the same starting point.
This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.