How to Get Clawline in Hollow Knight: Silksong: White Key, Whiteward and Cauldron Route

Clawline is Hornet's grappling hook and the key to Mount Fay. Here's how to get the White Key, reach the Underworks and find the shrine in the Cauldron.

Hornet moves fast, but some gaps in Pharloom are simply too wide to dash across. That's where Clawline comes in. This Ancestral Art turns Hornet's needle into a harpoon that yanks her toward rings, enemies and walls, and it's the ability that opens the road to Mount Fay and the double jump waiting there.

Clawline is an Act 2 unlock, and it's tucked away in one of the hottest corners of the map: the Cauldron in the Underworks. This guide walks you through the whole route, from finding the White Key to binding the ability at its shrine. It's correct for the current version of the base game, including the Patch 5 updates from March 2026; the Sea of Sorrow expansion hadn't launched at the time of writing.

What you need

When Act 2 (inside the Citadel)
Key item White Key, found in Songclave
Abilities used on the route Drifter's Cloak (glide), Cling Grip (wall jump)
Area Whiteward, then the Underworks
Shrine Weaver shrine in the Cauldron
Cost to use 1 Silk per throw

Both Drifter's Cloak and Cling Grip are Act 1 abilities, so most players will have them by now. If you skipped either one, go back for it first. Topping up on Silk and healing before the lava section is a good idea, though.

Sketch map: the route from the White Key to the Clawline shrine
Sketch map: the route from the White Key to the Clawline shrine

Step 1: Get the White Key

  1. In the Citadel, head up through the Choral Chambers to Songclave, in the upper part of the area.
  2. Rest at the Songclave bench, then look along the far right (eastern) edge of Songclave. The White Key is there, a little to the right of the bench.

Step 2: Ride the lift to Whiteward

  1. Head back down to the lower-left (southwest) part of the Choral Chambers.
  2. Follow the tall vertical shaft to the bottom. You'll find a white-marked elevator there.
  3. Use the White Key on the lift and ride it down to Whiteward.

Step 3: Drop into the Underworks

  1. Whiteward is mostly linear. Work your way through it toward the far east (right) side.
  2. Find the large vertical shaft on the right and drop down into the Underworks.
  3. Rest at the bench nearby. This is your checkpoint for the rest of the route.

Step 4: Cross the lava

  1. From the bench, head left until you find a fan-like wheel. Strike it to get it spinning and create an updraft.
  2. Glide up the current with Drifter's Cloak and keep moving left.
  3. Drop into the heated area below. You'll be dealing with lava, burning platforms and falling molten drips from here on – keep moving and don't linger on any platform.
  4. Watch out for bugs carrying yellow rocks. They explode in a wide radius, but you can hit them to knock them away.
  5. Climb the shaft at the end, using Cling Grip on the walls. Skip the first exit and continue up to a door with a lever. Strike the lever and go through.

Step 5: Bind Clawline in the Cauldron

  1. You're now in the Cauldron. Hop left across the platforms over the lava.
  2. On the large stone platform, find the Weaver shrine and interact with it.
  3. Hornet binds Clawline. You're done – now get out.
  4. To leave, grapple from ring to ring toward the upper-right (northeast) exit. You'll need the new ability straight away, so it doubles as a tutorial.
Video: how to get the Clawline ability in Silksong (by Dan Allen Gaming)

How Clawline works

Press the Harpoon input to fire Hornet's needle straight ahead. It flies in a straight line without dropping, and once it sticks, Hornet is pulled to it. A few details worth knowing:

Tips

Common mistakes

This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.