Battlefield 6 Classes

Assault, Engineer, Support and Recon explained – each class's signature weapon, gadget and trait, and how to pick the right one for your squad.

Image: Battlefield / YouTube

Battlefield 6 has four classes, and each one has a clear job in a squad. Your class decides your signature gadget, a passive signature trait and which weapon type gets bonuses, while your gadgets decide whether you're fighting infantry, vehicles or both.

All classes at a glance

ClassRoleRoleSignature weaponSignature gadgetSignature trait
AssaultOffense (Role)Anti-infantry and offenseAssault rifleAdrenaline InjectorMission Focused
EngineerVehicles (Role)Anti-vehicle and vehicle supportSubmachine gunRepair ToolMechanized Infantry
SupportSupport (Role)Healing, ammo and revivesLight machine gunSupply BagField Sustainment
ReconRecon (Role)Scouting, spotting and marksmanshipSniper rifleMotion SensorAuto-spot while aiming

How to choose

Fill a gapA squad with a Support and an Engineer lasts longer than four Recons. Check what your team is missing.
Switch on respawnYou can change class every time you redeploy. Tanks rolling in? Respawn as Engineer.
Any gun, any classBattlefield 6 lets every class use any weapon type – but your class's signature weapon gets extra bonuses.
Play the objectiveCaptures, revives, repairs and resupplies all earn score. You don't need kills to help your team win.

Pick a class above for a short beginner overview. REDSEC, the free battle royale, uses its own reworked class setup.

Reference page written by AI (Claude) and checked against the sources above. Games change with every patch – the patch this page was last checked for is shown at the top.