How to Use the Resupply Stratagem in Helldivers 2
Call the shared Resupply pod where the squad can reach it, and distribute its packs before moving to the next fight.
Resupply StratagemArt: PlayStation Publishing LLCCall Resupply in Helldivers 2 by opening the stratagem menu and entering Down, Down, Up, Right. Throw the beacon onto accessible ground where the squad can stop. When the pod lands, take a pack and let the other players refill. The cooldown is shared, so coordinate the call before throwing it far from the players who need it.
Call the pod from a defensible position
- Check your ammunition and the squad's situation. Ask whether the other players need supplies now or are moving to another objective.
- Choose a patch of accessible ground with cover nearby. Keep the landing point away from players and paths they need to use.
- Open the stratagem controls and enter Down, Down, Up, Right. Confirm the selected name before throwing the beacon.
- Wait for the pod to land. Call its location and tell the squad when it is safe to approach.
- Interact with an available pack and check what it restored before moving on.
Call it during a gap if you can. A pod in the middle of an open lane can be hard to reach even when supplies are urgently needed. Pick a position where you can watch the likely enemy approach and let teammates reach the pod without crossing the same fire.
Keep the planned route in mind. If the group is about to leave one objective for another, a call along the route can be better than a call behind the group. Check whether the team can wait for it to land. Make the location clear before the cooldown begins.
Share the packs according to the situation
A standard Resupply pod gives the squad multiple packs. Check the pod and your own resources before taking one. If four players are present and all need a refill, start by leaving a pack for each. If one player needs more and someone else doesn't need any, agree on that before taking another.
For example, if two players used most of their ammunition covering a retreat, let them reach the pod before a player who only fired a few shots takes extra. Check recovery items and other supplies too. A player's primary magazine doesn't tell the whole story about what they need to refill.
Call out an unused pack if the squad is already leaving. Someone may be close enough to use it safely. Don't make the whole team return to an exposed area for a small refill. Save the next call for a position that serves the current objective.
Work with the shared cooldown
The group shares the availability of Resupply. Before you call it, check whether someone already placed a beacon. Two players preparing to throw can leave the group confused about where to go. A short message such as “resupply behind this rock” lets everyone plan around the same position.
If the squad is split, decide who needs the refill most and where you can meet. A call for one player can leave the others waiting. If you're playing alone, use the same idea for your own route. Drop the pod where you can reach it and continue toward the next objective.
Leave yourself enough supplies to reach the next safe call. If you use everything before the cooldown returns, look for other available pickups, change how you engage, or regroup. Don't wait beside the old pod expecting another pack to appear.
Fix a call that doesn't work
If the code doesn't select Resupply, check the directions and current conditions. If the stratagem is unavailable, read the cooldown or restriction. If the pod lands in a bad spot, decide whether it can still be reached from cover before trying to use it. Let the team know if the position is unsafe.
If a pack didn't give you the resource you expected, check the equipped weapon and the current supply display. Watch which counts change when you use the interaction. The result helps you decide whether you need more packs or a different source.
Before a hard objective, look at the squad's needs, the next protected position, and the cooldown. Use those three checks to call supplies where everyone can benefit.
If another player is already preparing a call, ask where it will land before changing course. Mark the pod after it drops so the team can find the same refill.
This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.