How to Get Your First Wand in WoW: Forever

Get an early wand through Enchanting or the Auction House, equip it in the ranged slot, and learn when to use Shoot.

World of Warcraft: ForeverFirst Wand
Image: World of Warcraft / YouTube

A Mage, Priest, or Warlock can get a first wand by buying one from another player or making one through Enchanting. Search for Novice's Practice Wand if you want an immediate starter option. Compare Lesser Magic Wand if your character meets its level requirement and you want a stronger early upgrade. Equip the wand in your ranged slot and put Shoot on your action bar.

Scatter explains Forever's Enchanting changes. The starter wand recipe and buying options are below.

1. Compare the ready-made wands first

Open the Auction House and search by the exact item name. Read the item tooltip before buying. Check the required character level and compare the cost with how soon you plan to replace it. You can also ask an Enchanter in trade chat if there's no affordable listing.

A starter wand is most useful if you can equip it right away. If you buy a stronger wand that your character can't yet use, keep enough room in your bags for it and decide what you will use until then. Ask for the actual crafted item, since a recipe and a finished wand won't solve the same problem. An Enchanting requirement on a recipe tells you who can make it. The finished wand has its own requirements in the item tooltip.

2. Craft Novice's Practice Wand if you want to train Enchanting

  1. Visit an Enchanting trainer and learn Apprentice Enchanting.
  2. Make a Runed Copper Rod from the recipe in your profession window. Check an enchanting supplies vendor for the rod and reagents.
  3. Select Novice's Practice Wand, an apprentice recipe in Forever.
  4. Craft it with one Simple Wood and one Mote of Magic. Keep the Runed Copper Rod available as your tool.
  5. Check your bags for the finished wand and equip it if your character can use it.

If the craft button is unavailable, read the missing requirement before buying more materials. You can have the wood and mote in your bags and still be missing the Runed Copper Rod. Making the rod once gives you the tool for later recipes, so don't treat it as a material you need to buy again for every wand.

If you're training Enchanting only to make one item, compare the total cost of training and the rod with a finished wand. If you plan to keep the profession, the rod and practice crafts also get you started on future recipes. At the trainer, look for Lesser Magic Wand once your skill is high enough. Check the recipe window for its own materials before using or selling your early essences.

3. Equip the wand and use Shoot

  1. Open the character panel and equip the wand in the ranged slot.
  2. Open the spellbook, find Shoot, and drag it to your action bar.
  3. Target an enemy, stand still, and press Shoot.
  4. Watch a few shots land before moving or casting. That makes it easier to see whether your first shot started successfully.

The wand gives you a way to keep attacking without paying mana for another spell cast. Try it against an ordinary enemy near your level. Start with a spell if you want to deal early damage, then switch to Shoot when you want to save mana or finish the target. If Shoot doesn't start, check that the wand is equipped, that the target is in range, and that you're standing still.

4. Decide when to replace the practice wand

The practice wand gives you an early ranged option. Replace it when a wand you can equip does enough more damage to be worth the purchase or craft. Compare the current item with the next wand in the tooltip rather than relying on the name alone. If your next quests offer a useful wand reward, you may be able to save your coin and use the practice one until you finish the chain.

Keep Shoot on the same key when you replace the wand. Test the new one against an enemy you already know how to handle, then decide how often you want to use it between spells. A wand upgrade is easiest to notice when you compare how much mana you have left after an ordinary fight. Let the attack finish before moving to loot the target.

This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.