GuidesCyberpunk 207726 October 2026

How to Dual-Wield in Cyberpunk 2077: Unlock the Double Trouble Perk (Update 2.5)

Dual-wielding is finally in Cyberpunk 2077. Here's how to unlock Double Trouble in the Cool tree, which guns work, and how to set up your first akimbo build.

Nearly six years after launch, V can finally do what Jackie Welles always did: walk into a firefight with a gun in each hand. The free Edgerunners 2 update (version 2.5), released on October 22, adds dual-wielding to Cyberpunk 2077 through a brand-new perk called Double Trouble. It isn't switched on automatically, though. You have to earn it in the perk tree, and only certain guns qualify.

Here's exactly how to unlock it, which weapons work, and how to get a dual-pistol build running fast.

Requirements at a glance

What you need Details
Game version Update 2.5 or later (PC, PS5, Xbox Series X|S; Switch 2 and Mac App Store versions follow shortly after)
Perk Double Trouble, in the Cool tree
Attribute Cool 9
Weapons Power pistols and Power revolvers only
DLC Not required – Phantom Liberty is optional

The update is not coming to PS4 or Xbox One, which stopped receiving new content with the 2.0 overhaul.

How to unlock Double Trouble: step by step

  1. Update the game. Make sure you're on version 2.5. Existing saves work fine – you don't need a new playthrough.
  2. Raise Cool to 9. Open the Character menu and put Attribute Points into Cool until it reaches 9.
  3. Open the Cool perk tree. Double Trouble sits in the tier that unlocks at Cool 9.
  4. Buy the first rank of Double Trouble. This is the rank that actually lets V hold a weapon in each hand.
  5. Equip two eligible handguns. In the weapon inventory, select a second Power pistol or revolver and use the off-hand equip prompt shown on screen. Both guns must be Power weapons – if the option doesn't appear, check the weapon type label on each gun.
  6. Buy the second rank when you can. Rank 2 adds a special attack called Heywood Hurricane (more on that below).
  7. Pick up the auxiliary perks. CD Projekt Red added four supporting perks to the Cool tree alongside Double Trouble. They don't unlock dual-wielding on their own, but they make it far more effective.
Video: official Edgerunners 2 Update overview trailer, including dual-wielding (by IGN)

Which guns can you dual-wield?

The official patch notes are clear: Double Trouble works with pistols and revolvers from the Power category – the ones whose bullets ricochet. That rules out:

You don't need a matching pair. You can mix a pistol with a revolver, and Iconic weapons keep their unique abilities when used in either hand, so you can combine two different Iconic effects at once.

Good Power handguns to start with

Pairing Dying Night with a vendor Unity is a perfectly good early-game setup.

Heywood Hurricane: the rank 2 special attack

The second rank of Double Trouble unlocks Heywood Hurricane, a burst attack that rapidly fires both guns for roughly one second. It's mapped to the Quick Melee button – R3 on controller and Q on keyboard by default – so you lose your normal quick melee strike while dual-wielding.

Bullet spread is noticeably wider during the burst, so it shines at close to mid range rather than across a street. Use it to finish a wounded group or to break a rush, not to snipe.

The four auxiliary perks

The supporting Cool perks added in 2.5 are:

Exact percentages can still shift in hotfixes, so read the in-game descriptions before you commit points.

Tips for a dual-pistol build

Common mistakes

Is it worth it?

Absolutely, if you like run-and-gun play. Double Trouble adds a whole new way to fight in Cyberpunk 2077, it costs nothing beyond a Cool investment, and it works on your current save. Grab Dying Night, buy a second Power pistol, push Cool to 9 and Night City will feel brand new – especially with the update's new Clampdown side quest waiting for you.

This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.