How to Dual-Wield in Cyberpunk 2077: Unlock the Double Trouble Perk (Update 2.5)
Dual-wielding is finally in Cyberpunk 2077. Here's how to unlock Double Trouble in the Cool tree, which guns work, and how to set up your first akimbo build.
Nearly six years after launch, V can finally do what Jackie Welles always did: walk into a firefight with a gun in each hand. The free Edgerunners 2 update (version 2.5), released on October 22, adds dual-wielding to Cyberpunk 2077 through a brand-new perk called Double Trouble. It isn't switched on automatically, though. You have to earn it in the perk tree, and only certain guns qualify.
Here's exactly how to unlock it, which weapons work, and how to get a dual-pistol build running fast.
Requirements at a glance
| What you need | Details |
|---|---|
| Game version | Update 2.5 or later (PC, PS5, Xbox Series X|S; Switch 2 and Mac App Store versions follow shortly after) |
| Perk | Double Trouble, in the Cool tree |
| Attribute | Cool 9 |
| Weapons | Power pistols and Power revolvers only |
| DLC | Not required – Phantom Liberty is optional |
The update is not coming to PS4 or Xbox One, which stopped receiving new content with the 2.0 overhaul.
How to unlock Double Trouble: step by step
- Update the game. Make sure you're on version 2.5. Existing saves work fine – you don't need a new playthrough.
- Raise Cool to 9. Open the Character menu and put Attribute Points into Cool until it reaches 9.
- Open the Cool perk tree. Double Trouble sits in the tier that unlocks at Cool 9.
- Buy the first rank of Double Trouble. This is the rank that actually lets V hold a weapon in each hand.
- Equip two eligible handguns. In the weapon inventory, select a second Power pistol or revolver and use the off-hand equip prompt shown on screen. Both guns must be Power weapons – if the option doesn't appear, check the weapon type label on each gun.
- Buy the second rank when you can. Rank 2 adds a special attack called Heywood Hurricane (more on that below).
- Pick up the auxiliary perks. CD Projekt Red added four supporting perks to the Cool tree alongside Double Trouble. They don't unlock dual-wielding on their own, but they make it far more effective.
Which guns can you dual-wield?
The official patch notes are clear: Double Trouble works with pistols and revolvers from the Power category – the ones whose bullets ricochet. That rules out:
- Tech pistols and revolvers (the charge-shot ones)
- Smart pistols (the homing ones)
- SMGs, shotguns, rifles and melee weapons
You don't need a matching pair. You can mix a pistol with a revolver, and Iconic weapons keep their unique abilities when used in either hand, so you can combine two different Iconic effects at once.
Good Power handguns to start with
- Dying Night – an Iconic Power pistol you can grab for free right after the prologue. Visit Wilson at the 2nd Amendment gun shop in V's apartment building to start the short quest "The Gun."
- Kongou – Yorinobu Arasaka's Iconic Power pistol, found during the main story mission The Heist.
- Malorian Arms 3516 – Johnny Silverhand's Iconic Power pistol, earned later through the side quest Chippin' In.
- Standard Power handguns such as the Unity, Liberty, Nue and Overture are sold by most gun vendors and are easy to upgrade while you hunt for Iconics.
Pairing Dying Night with a vendor Unity is a perfectly good early-game setup.
Heywood Hurricane: the rank 2 special attack
The second rank of Double Trouble unlocks Heywood Hurricane, a burst attack that rapidly fires both guns for roughly one second. It's mapped to the Quick Melee button – R3 on controller and Q on keyboard by default – so you lose your normal quick melee strike while dual-wielding.
Bullet spread is noticeably wider during the burst, so it shines at close to mid range rather than across a street. Use it to finish a wounded group or to break a rush, not to snipe.
The four auxiliary perks
The supporting Cool perks added in 2.5 are:
- Triple Tequila – builds stacks after kills that give you extra Mitigation chance. Stacks also feed into Heywood Hurricane for bonus damage.
- Keep 'Em Comin' – restores stamina when you take down enemies while dual-wielding.
- Two Right Hands – early testing ties it to stamina use while hip-firing and to recoil and spread when you aim.
- Splash of Love – a further upgrade to Heywood Hurricane that rewards keeping Triple Tequila stacks up.
Exact percentages can still shift in hotfixes, so read the in-game descriptions before you commit points.
Tips for a dual-pistol build
- Don't expect double damage. Each gun deals reduced damage while dual-wielding (launch testing puts it at 37.5% less per weapon), so two guns hit harder than one – but not twice as hard. The auxiliary perks are what close the gap.
- Stack Cool and Reflexes. Cool already houses the classic handgun perks for headshots and stamina, and Reflexes adds mobility for staying close, where Heywood Hurricane works best.
- Play aggressive. Triple Tequila and Keep 'Em Comin' both reward kills, so the build snowballs when you chain takedowns instead of hiding behind cover.
- Mix ricochet with Iconic perks. Since both guns keep their Iconic effects, try pairing a high-damage revolver with a faster pistol to cover both burst and sustained fire.
- Show it off. Update 2.5 also added new Photo Mode poses built for dual-wielding.
Common mistakes
- Equipping a Tech or Smart gun. This is the number one reason the second slot won't work. Only Power handguns qualify.
- Assuming the perk is automatic. Installing the update does nothing until you buy Double Trouble at Cool 9.
- Using Heywood Hurricane at range. The added spread wastes most of the burst on distant targets.
- Forgetting about quick melee. If you rely on quick melee to stagger enemies, Heywood Hurricane replaces it while you dual-wield.
Is it worth it?
Absolutely, if you like run-and-gun play. Double Trouble adds a whole new way to fight in Cyberpunk 2077, it costs nothing beyond a Cool investment, and it works on your current save. Grab Dying Night, buy a second Power pistol, push Cool to 9 and Night City will feel brand new – especially with the update's new Clampdown side quest waiting for you.
Sources
- CD Projekt Red – Check out what's coming to Night City in the Edgerunners 2 Update (official 2.5 notes)
- PC Gamer – Here's how to unlock dual-wielding in Cyberpunk 2077's Edgerunners 2.5 update
- Nintendo Life – Cyberpunk 2077 Edgerunners 2 Update (2.5) full patch notes
- TheClick – Cyberpunk 2077 Dual Wielding: Double Trouble Guide
- GamerHub – Cyberpunk 2077 dual wield: Double Trouble perk guide
- PC Gamer – Get this powerful pistol for free straight away in Cyberpunk 2077 (Dying Night)
This article was written by AI (Claude) and checked against the sources above. Games are updated regularly, so details may change.